World of Hello
A passion project for a real-time online engine allowing user-generated content including scripts, images, and modifiable servers. Everything can be coded and designed on any device, including mobile, web, and desktop.
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Conflux: The Hereafter
Led Unreal Engine (C++) gameplay and AI development for a MOBA PvP game, built scalable multiplayer servers, and developed a React/Node.js website with Google Analytics. Automated AI-driven analytics with MetrAIcs Discord Bot.
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Dynamic Studio
Node.js website to collect and analyze client design preferences, streamlining the onboarding process for new projects.
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Omaha Game Jam
Capstone team project; an open-source site for local game competition events, including user-generated game pages with admin permissions, approvals, and the ability to create events and submit photos for past events.
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PS4MouseToController
Software as a Service; purchase a monthly or yearly subscription for a license to use your mouse and keyboard on your PlayStation 4.
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4FA Chars
Built with the World of Hello engine, 4FA Chars integrates with multiple Twitch APIs (IRC, PubSub, EventSub, REST, OAuth) to enable real-time chat-driven character generation and live event participation. Tech stack: Node.js, WebSockets, Twitch API, custom game engine.
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MetrAIcs Discord Bot
Automates Google Analytics reporting with n8n and Ollama AI, sending weekly data summaries to Discord. Tech stack: n8n, Ollama, Discord API, Google Analytics API.
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Nebraska Legislation Tracker
The Nebraska Legislation Tracker automates weekly bill monitoring using n8n, Ollama, and SearXNG, with DeepResearch analyzing and summarizing legislation changes.
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